Yeah, didn't notice all Bioshock-themed business signs (Andrew Ryan Plasmids LOL ) until I started reading the comments. Nice touch. But is the baby carriage and chains on the ground an intended reference to Bioshock as well?
I love the countless bioshock references! Was the baby carriage a nod to that certain encounter the player gets when they meet a splicer attending to a baby carriage? Or was it there to cement the emptiness alone?
Idea: Make a ancient giant city but back in the Renaissance Age. Giant ancient buildings with new ones added on top. Buildings on the side of cliffs. Giant clockwork pieces with steam and pips. The giant buildings have bridges going across big enough for buggies.
Great image! Loving your work. The individual locations are very cool. I like the name of the hotel/apartment/office building in the foreground. Also, the Tenenbaum's Laboratory is intriguing. And, across the street, the third floor motorcycle shop above the phonograph place must have made for interesting arguments among tenants before the whatever-happened happened.